| 670 | float CLevel::GetGameDayTimeSec() { return (float(s64(GetGameTime() % (24 * 60 * 60 * 1000))) / 1000.f); } |
| 671 | |
| 672 | u32 CLevel::GetGameDayTimeMS() { return (u32(s64(GetGameTime() % (24 * 60 * 60 * 1000)))); } |
| 673 | |
| 674 | float CLevel::GetEnvironmentGameDayTimeSec() { return (float(s64(GetEnvironmentGameTime() % (24 * 60 * 60 * 1000))) / 1000.f); } |
| 675 |