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hub / github.com/OGSR/OGSR-Engine / Load

Method Load

ogsr_engine/xrGame/Helicopter2.cpp:302–306  ·  view source on GitHub ↗

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300}
301
302void SHeliEnemy::Load(LPCSTR section)
303{
304 fire_trail_length_des = pSettings->r_float(section, "fire_trail_length");
305 bUseFireTrail = !!pSettings->r_bool(section, "use_fire_trail");
306}
307
308void SHeliEnemy::reinit()
309{

Callers

nothing calls this directly

Calls 2

r_boolMethod · 0.80
r_floatMethod · 0.45

Tested by

no test coverage detected