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github.com/OGSR/OGSR-Engine
/ Load
Method
Load
ogsr_engine/xrGame/Helicopter2.cpp:302–306 ·
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Source
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300
}
301
302
void SHeliEnemy::Load(LPCSTR section)
303
{
304
fire_trail_length_des = pSettings->r_float(section,
"fire_trail_length"
);
305
bUseFireTrail = !!pSettings->r_bool(section,
"use_fire_trail"
);
306
}
307
308
void SHeliEnemy::reinit()
309
{
Callers
nothing calls this directly
Calls
2
r_bool
Method · 0.80
r_float
Method · 0.45
Tested by
no test coverage detected