| 728 | } |
| 729 | |
| 730 | bool CGamePersistent::OnKeyboardPress(int dik) |
| 731 | { |
| 732 | if (psActorFlags.test(AF_KEYPRESS_ON_START) && GameAutopaused) |
| 733 | { |
| 734 | Device.Pause(FALSE, TRUE, TRUE, "AUTOPAUSE_END"); |
| 735 | load_screen_renderer.stop(); |
| 736 | GameAutopaused = false; |
| 737 | return true; |
| 738 | } |
| 739 | |
| 740 | return false; |
| 741 | } |