| 689 | } |
| 690 | |
| 691 | void CGamePersistent::OnAppDeactivate() |
| 692 | { |
| 693 | if (!bEntryFlag) |
| 694 | return; |
| 695 | |
| 696 | bRestorePause = Device.Paused(); |
| 697 | Device.Pause(TRUE, TRUE, TRUE, "CGP::OnAppDeactivate"); |
| 698 | |
| 699 | bEntryFlag = FALSE; |
| 700 | } |
| 701 | |
| 702 | bool CGamePersistent::OnRenderPPUI_query() |
| 703 | { |