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hub / github.com/OGSR/OGSR-Engine / reload

Method reload

ogsr_engine/xrGame/GameObject.cpp:105–108  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

103}
104
105void CGameObject::reload(LPCSTR section)
106{
107 m_script_clsid = object_factory().script_clsid(CLS_ID);
108}
109
110void CGameObject::net_Destroy()
111{

Callers

nothing calls this directly

Calls 1

script_clsidMethod · 0.45

Tested by

no test coverage detected