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github.com/OGSR/OGSR-Engine
/ reload
Method
reload
ogsr_engine/xrGame/GameObject.cpp:105–108 ·
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Source
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103
}
104
105
void CGameObject::reload(LPCSTR section)
106
{
107
m_script_clsid = object_factory().script_clsid(CLS_ID);
108
}
109
110
void CGameObject::net_Destroy()
111
{
Callers
nothing calls this directly
Calls
1
script_clsid
Method · 0.45
Tested by
no test coverage detected