| 65 | } |
| 66 | |
| 67 | CSE_ALifeDynamicObject* CGameObject::alife_object() const |
| 68 | { |
| 69 | const CALifeSimulator* sim = ai().get_alife(); |
| 70 | if (sim) |
| 71 | return sim->objects().object(ID(), true); |
| 72 | return NULL; |
| 73 | } |
| 74 | |
| 75 | void CGameObject::init() |
| 76 | { |
no test coverage detected