| 801 | } |
| 802 | |
| 803 | void CGameObject::DestroyObject() |
| 804 | { |
| 805 | if (m_bObjectRemoved) |
| 806 | return; |
| 807 | m_bObjectRemoved = true; |
| 808 | if (getDestroy()) |
| 809 | return; |
| 810 | |
| 811 | NET_Packet P; |
| 812 | u_EventGen(P, GE_DESTROY, ID()); |
| 813 | u_EventSend(P); |
| 814 | } |
| 815 | |
| 816 | void CGameObject::shedule_Update(u32 dt) |
| 817 | { |
no test coverage detected