| 87 | } |
| 88 | |
| 89 | void Call(bool& do_colide, bool bo1, dContact& c, SGameMtl* material_1, SGameMtl* material_2) |
| 90 | { |
| 91 | for (CObjectContactCallback* i = this; i; i = i->next) |
| 92 | { |
| 93 | VERIFY(i->callback); |
| 94 | i->callback(do_colide, bo1, c, material_1, material_2); |
| 95 | } |
| 96 | } |
| 97 | }; |
| 98 | |
| 99 | class CGameObject; |
no test coverage detected