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hub / github.com/OGSR/OGSR-Engine / Start

Method Start

ogsr_engine/xrGame/CarSound.cpp:137–145  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

135}
136
137void CCar::SCarSound::Start()
138{
139 VERIFY(!ph_world->Processing());
140 if (eCarSound == sndOff)
141 SwitchOn();
142 SwitchState(sndStarting);
143 snd_engine_start.play(pcar);
144 SetSoundPosition(snd_engine_start);
145}
146
147void CCar::SCarSound::Stall()
148{

Callers 15

add_cam_effectorFunction · 0.45
add_cam_effector2Function · 0.45
start_tutorialFunction · 0.45
HitMethod · 0.45
ActivateMethod · 0.45
anim_playMethod · 0.45
spawn_new_spawnsMethod · 0.45
StartEngineMethod · 0.45
loadMethod · 0.45
start_timerMethod · 0.45
g_cl_CheckControlsMethod · 0.45

Calls 1

playMethod · 0.45

Tested by 1

load_sharedMethod · 0.36