| 98 | BOOL CBreakableObject::UsedAI_Locations() { return (FALSE); } |
| 99 | |
| 100 | void CBreakableObject::CreateUnbroken() { m_pUnbrokenObject = P_BuildStaticGeomShell(smart_cast<CGameObject*>(this), ObjectContactCallback); } |
| 101 | void CBreakableObject::DestroyUnbroken() |
| 102 | { |
| 103 | if (!m_pUnbrokenObject) |
nothing calls this directly
no test coverage detected