| 1283 | } |
| 1284 | |
| 1285 | void CActor::SetPhPosition(const Fmatrix& transform) |
| 1286 | { |
| 1287 | if (!m_pPhysicsShell) |
| 1288 | { |
| 1289 | character_physics_support()->movement()->SetPosition(transform.c); |
| 1290 | } |
| 1291 | // else m_phSkeleton->S |
| 1292 | } |
| 1293 | |
| 1294 | void CActor::ForceTransform(const Fmatrix& m) |
| 1295 | { |
no test coverage detected