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hub / github.com/OGSR/OGSR-Engine / SetPhPosition

Method SetPhPosition

ogsr_engine/xrGame/Actor.cpp:1285–1292  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1283}
1284
1285void CActor::SetPhPosition(const Fmatrix& transform)
1286{
1287 if (!m_pPhysicsShell)
1288 {
1289 character_physics_support()->movement()->SetPosition(transform.c);
1290 }
1291 // else m_phSkeleton->S
1292}
1293
1294void CActor::ForceTransform(const Fmatrix& m)
1295{

Callers 1

attach_ActorMethod · 0.80

Calls 3

movementMethod · 0.80
SetPositionMethod · 0.45

Tested by

no test coverage detected