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github.com/OGSR/OGSR-Engine
/ addShaderOption
Method
addShaderOption
ogsr_engine/Layers/xrRenderPC_R4/r4.cpp:432–432 ·
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430
}
431
432
void CRender::addShaderOption(const char* name, const char* value) { m_ShaderOptions.emplace_back(D3D_SHADER_MACRO{name, value}); }
433
434
void CRender::ParticleEffectFillName(xr_vector<shared_str>& s)
435
{
Callers
1
uber_deffer
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected