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Method
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ogsr_engine/Layers/xrRender/dxWallMarkArray.cpp:23–23 ·
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Source
from the content-addressed store, hash-verified
21
void dxWallMarkArray::clear() { return m_CollideMarks.clear(); }
22
23
bool dxWallMarkArray::empty() { return m_CollideMarks.empty(); }
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25
wm_shader dxWallMarkArray::GenerateWallmark()
26
{
Callers
15
class_rep.cpp
File · 0.45
construct_lua_class_callback
Method · 0.45
PostLoad
Method · 0.45
UnloadImpl
Method · 0.45
hw_Render
Method · 0.45
_CreateDecl
Method · 0.45
_CreateConstantTable
Method · 0.45
create
Method · 0.45
reset_begin
Method · 0.45
calculate_particles_async
Method · 0.45
render_lights_shadowed
Method · 0.45
render_lights
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected