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github.com/OGSR/OGSR-Engine
/ LL_PartBlendsCount
Method
LL_PartBlendsCount
ogsr_engine/Layers/xrRender/SkeletonAnimated.cpp:113–113 ·
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111
}
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u32 CKinematicsAnimated::LL_PartBlendsCount(u32 bone_part_id) { return blend_cycle(bone_part_id).size(); }
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CBlend* CKinematicsAnimated::LL_PartBlend(u32 bone_part_id, u32 n)
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{
Callers
2
re_sync_anim
Method · 0.80
foot_matrix_predict
Method · 0.80
Calls
1
size
Method · 0.45
Tested by
no test coverage detected