| 23 | } |
| 24 | |
| 25 | dxRender_Visual* CModelPool::Instance_Create(u32 type) |
| 26 | { |
| 27 | dxRender_Visual* V = nullptr; |
| 28 | |
| 29 | // Check types |
| 30 | switch (type) |
| 31 | { |
| 32 | case MT_NORMAL: // our base visual |
| 33 | V = xr_new<Fvisual>(); |
| 34 | break; |
| 35 | case MT_HIERRARHY: |
| 36 | V = xr_new<FHierrarhyVisual>(); |
| 37 | break; |
| 38 | case MT_PROGRESSIVE: // dynamic-resolution visual |
| 39 | V = xr_new<FProgressive>(); |
| 40 | break; |
| 41 | case MT_SKELETON_ANIM: |
| 42 | V = xr_new<CKinematicsAnimated>(); |
| 43 | break; |
| 44 | case MT_SKELETON_RIGID: |
| 45 | V = xr_new<CKinematics>(); |
| 46 | break; |
| 47 | case MT_SKELETON_GEOMDEF_PM: |
| 48 | V = xr_new<CSkeletonX_PM>(); |
| 49 | break; |
| 50 | case MT_SKELETON_GEOMDEF_ST: |
| 51 | V = xr_new<CSkeletonX_ST>(); |
| 52 | break; |
| 53 | case MT_TREE_ST: |
| 54 | V = xr_new<FTreeVisual_ST>(); |
| 55 | break; |
| 56 | case MT_TREE_PM: |
| 57 | V = xr_new<FTreeVisual_PM>(); |
| 58 | break; |
| 59 | case MT_PARTICLE_EFFECT: |
| 60 | V = xr_new<PS::CParticleEffect>(); |
| 61 | break; |
| 62 | case MT_PARTICLE_GROUP: |
| 63 | V = xr_new<PS::CParticleGroup>(); |
| 64 | break; |
| 65 | case MT_LOD: |
| 66 | V = xr_new<FLOD>(); |
| 67 | break; |
| 68 | |
| 69 | default: |
| 70 | FATAL("Unknown visual type"); |
| 71 | break; |
| 72 | } |
| 73 | |
| 74 | R_ASSERT(V); |
| 75 | V->Type = type; |
| 76 | |
| 77 | return V; |
| 78 | } |
| 79 | |
| 80 | dxRender_Visual* CModelPool::Instance_Duplicate(dxRender_Visual* V) |
| 81 | { |