| 4 | #include "dxRenderDeviceRender.h" |
| 5 | |
| 6 | ColorMapManager::ColorMapManager() |
| 7 | { |
| 8 | m_CMap[0] = dxRenderDeviceRender::Instance().Resources->_CreateTexture("$user$cmap0"); |
| 9 | m_CMap[1] = dxRenderDeviceRender::Instance().Resources->_CreateTexture("$user$cmap1"); |
| 10 | } |
| 11 | |
| 12 | void ColorMapManager::SetTextures(const shared_str& tex0, const shared_str& tex1) |
| 13 | { |
nothing calls this directly
no test coverage detected