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github.com/OGSR/OGSR-Engine
/ SoundRenderGetOcculution
Function
SoundRenderGetOcculution
ogsr_engine/xrSound/SoundRender_Core.cpp:687–687 ·
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}
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XRSOUND_API float SoundRenderGetOcculution(Fvector& P, float R, Fvector* occ) { return SoundRender->get_occlusion(P, R, occ); }
Callers
1
Update
Method · 0.85
Calls
1
get_occlusion
Method · 0.80
Tested by
no test coverage detected