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github.com/OGSR/OGSR-Engine
/ is_in2
Function
is_in2
ogsr_engine/xrGame/ui/UIButton.cpp:213–213 ·
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211
}
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bool is_in2(const Frect& b1, const Frect& b2) { return (b1.x1 < b2.x1) && (b1.x2 > b2.x2) && (b1.y1 < b2.y1) && (b1.y2 > b2.y2); }
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void CUIButton::Update()
216
{
Callers
1
Update
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected