| 14 | bool is_device_paused(CRenderDevice* d) { return !!Device.Paused(); } |
| 15 | |
| 16 | void set_device_paused(CRenderDevice* d, bool b) { Device.Pause(b, TRUE, FALSE, "set_device_paused_script"); } |
| 17 | |
| 18 | extern ENGINE_API BOOL g_appLoaded; |
| 19 | bool is_app_ready() { return !!g_appLoaded; } |