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github.com/OGSR/OGSR-Engine
/ vertex_position
Function
vertex_position
ogsr_engine/xrGame/level_script.cpp:233–233 ·
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Source
from the content-addressed store, hash-verified
231
}
232
233
Fvector vertex_position(u32 level_vertex_id) { return (ai().level_graph().vertex_position(level_vertex_id)); }
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235
void map_add_object_spot(u16 id, LPCSTR spot_type, LPCSTR text)
236
{
Callers
15
draw_nodes
Method · 0.85
level_graph.h
File · 0.85
distance
Method · 0.85
check_position_in_direction_slow
Method · 0.85
check_vertex_in_direction_slow
Method · 0.85
neighbour_in_direction
Method · 0.85
level_graph_inline.h
File · 0.85
vertex_position
Method · 0.85
inside
Method · 0.85
vertex_plane_y
Method · 0.85
create_straight_path
Method · 0.85
assign_y_values
Method · 0.85
Calls
1
vertex_position
Method · 0.80
Tested by
no test coverage detected