MCPcopy Create free account
hub / github.com/OGSR/OGSR-Engine / spawn_phantom

Function spawn_phantom

ogsr_engine/xrGame/level_script.cpp:537–537  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

535bool actor_pda_allowed() { return g_actor_allow_pda; }
536
537void spawn_phantom(const Fvector& position) { Level().spawn_item("m_phantom", position, u32(-1), u16(-1), false); }
538
539Fbox get_bounding_volume() { return Level().ObjectSpace.GetBoundingVolume(); }
540

Callers 1

ThinkMethod · 0.85

Calls 2

u32Enum · 0.70
spawn_itemMethod · 0.45

Tested by

no test coverage detected