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Function set_time_factor

ogsr_engine/xrGame/level_script.cpp:144–148  ·  view source on GitHub ↗

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142void stop_weather_fx() { g_pGamePersistent->Environment().StopWeatherFX(); }
143
144void set_time_factor(float time_factor)
145{
146 Level().Server->game->SetGameTimeFactor(time_factor);
147 GamePersistent().Environment().SetGameTime(Level().GetEnvironmentGameDayTimeSec(), Level().game->GetEnvironmentGameTimeFactor());
148}
149
150float get_time_factor() { return (Level().GetGameTimeFactor()); }
151

Callers

nothing calls this directly

Calls 5

SetGameTimeMethod · 0.80
EnvironmentMethod · 0.80
SetGameTimeFactorMethod · 0.45

Tested by

no test coverage detected