MCPcopy Create free account
hub / github.com/OGSR/OGSR-Engine / high_cover_in_direction

Function high_cover_in_direction

ogsr_engine/xrGame/level_script.cpp:182–187  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

180}
181
182float high_cover_in_direction(u32 level_vertex_id, const Fvector& direction)
183{
184 float y, p;
185 direction.getHP(y, p);
186 return (ai().level_graph().high_cover_in_direction(y, level_vertex_id));
187}
188
189float low_cover_in_direction(u32 level_vertex_id, const Fvector& direction)
190{

Callers 2

draw_coversMethod · 0.85

Calls 2

getHPMethod · 0.80

Tested by

no test coverage detected