| 173 | } |
| 174 | |
| 175 | u32 get_time_minutes() |
| 176 | { |
| 177 | u32 year = 0, month = 0, day = 0, hours = 0, mins = 0, secs = 0, milisecs = 0; |
| 178 | split_time((g_pGameLevel && Level().game) ? Level().GetGameTime() : ai().alife().time_manager().game_time(), year, month, day, hours, mins, secs, milisecs); |
| 179 | return mins; |
| 180 | } |
| 181 | |
| 182 | float high_cover_in_direction(u32 level_vertex_id, const Fvector& direction) |
| 183 | { |
nothing calls this directly
no test coverage detected