| 159 | ESingleGameDifficulty get_game_difficulty() { return g_SingleGameDifficulty; } |
| 160 | |
| 161 | u32 get_time_days() |
| 162 | { |
| 163 | u32 year = 0, month = 0, day = 0, hours = 0, mins = 0, secs = 0, milisecs = 0; |
| 164 | split_time((g_pGameLevel && Level().game) ? Level().GetGameTime() : ai().alife().time_manager().game_time(), year, month, day, hours, mins, secs, milisecs); |
| 165 | return day; |
| 166 | } |
| 167 | |
| 168 | u32 get_time_hours() |
| 169 | { |
nothing calls this directly
no test coverage detected