| 511 | Actor()->PickupModeOff(); |
| 512 | } |
| 513 | void enable_input() |
| 514 | { |
| 515 | g_bDisableAllInput = false; |
| 516 | |
| 517 | Fvector2 pos = GetUICursor()->GetCursorPosition(); |
| 518 | GetUICursor()->SetUICursorPosition(pos); |
| 519 | } |
| 520 | |
| 521 | bool g_block_all_except_movement{}; |
| 522 | bool g_actor_allow_ladder{true}; |
nothing calls this directly
no test coverage detected