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hub / github.com/OGSR/OGSR-Engine / enable_input

Function enable_input

ogsr_engine/xrGame/level_script.cpp:513–519  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

511 Actor()->PickupModeOff();
512}
513void enable_input()
514{
515 g_bDisableAllInput = false;
516
517 Fvector2 pos = GetUICursor()->GetCursorPosition();
518 GetUICursor()->SetUICursorPosition(pos);
519}
520
521bool g_block_all_except_movement{};
522bool g_actor_allow_ladder{true};

Callers

nothing calls this directly

Calls 3

GetUICursorFunction · 0.85
GetCursorPositionMethod · 0.80
SetUICursorPositionMethod · 0.80

Tested by

no test coverage detected