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hub / github.com/OGSR/OGSR-Engine / check_object

Function check_object

ogsr_engine/xrGame/level_script.cpp:44–54  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

42
43#ifdef DEBUG
44void check_object(CScriptGameObject* object)
45{
46 try
47 {
48 Msg("check_object %s", object->Name());
49 }
50 catch (...)
51 {
52 object = object;
53 }
54}
55
56CScriptGameObject* tpfGetActor()
57{

Callers

nothing calls this directly

Calls 2

MsgFunction · 0.85
NameMethod · 0.45

Tested by

no test coverage detected