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github.com/OGSR/OGSR-Engine
/ destroy_physics_shell
Function
destroy_physics_shell
ogsr_engine/xrGame/PhysicsShell.cpp:256–261 ·
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Source
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254
}
255
256
void destroy_physics_shell(CPhysicsShell*& p)
257
{
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if (p)
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p->Deactivate();
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xr_delete(p);
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}
Callers
2
net_Destroy
Method · 0.85
update_current_entity_camera_collision
Function · 0.85
Calls
2
xr_delete
Function · 0.85
Deactivate
Method · 0.45
Tested by
no test coverage detected