| 64 | }; |
| 65 | |
| 66 | struct CNotYetVisibleObjectPredicate |
| 67 | { |
| 68 | const CGameObject* m_game_object; |
| 69 | |
| 70 | IC CNotYetVisibleObjectPredicate(const CGameObject* game_object) { m_game_object = game_object; } |
| 71 | |
| 72 | IC bool operator()(const CNotYetVisibleObject& object) const { return (object.m_object->ID() == m_game_object->ID()); } |
| 73 | }; |
| 74 | |
| 75 | CVisualMemoryManager::CVisualMemoryManager(CCustomMonster* object) |
| 76 | { |
no outgoing calls
no test coverage detected