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/
github.com/OGSR/OGSR-Engine
/ playing_pred
Class
playing_pred
ogsr_engine/xrGame/Actor.cpp:431–434 ·
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Source
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429
void CActor::PHHit(SHit& H) { m_pPhysics_support->in_Hit(H, !g_Alive()); }
430
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struct playing_pred
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{
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IC bool operator()(ref_sound& s) { return (NULL != s._feedback()); }
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};
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void CActor::Hit(SHit* pHDS)
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{
Callers
1
Hit
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected