| 164 | } |
| 165 | |
| 166 | void GLES2StateCacheManager::bindGLVertexArray(GLuint vao) |
| 167 | { |
| 168 | #ifdef OGRE_ENABLE_STATE_CACHE |
| 169 | if(mActiveVertexArray != vao) |
| 170 | { |
| 171 | mActiveVertexArray = vao; |
| 172 | OGRE_CHECK_GL_ERROR(glBindVertexArrayOES(vao)); |
| 173 | //we also need to clear the cached GL_ELEMENT_ARRAY_BUFFER value, as it is invalidated by glBindVertexArray |
| 174 | mActiveBufferMap[GL_ELEMENT_ARRAY_BUFFER] = 0; |
| 175 | } |
| 176 | #else |
| 177 | OGRE_CHECK_GL_ERROR(glBindVertexArrayOES(vao)); |
| 178 | #endif |
| 179 | } |
| 180 | |
| 181 | void GLES2StateCacheManager::invalidateStateForTexture(GLuint texture) |
| 182 | { |