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hub / github.com/OGRECave/ogre / _setPointParameters

Method _setPointParameters

RenderSystems/GL/src/OgreGLRenderSystem.cpp:1233–1260  ·  view source on GitHub ↗

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1231 }
1232 //-----------------------------------------------------------------------------
1233 void GLRenderSystem::_setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize)
1234 {
1235 if(attenuationEnabled)
1236 {
1237 // Point size is still calculated in pixels even when attenuation is
1238 // enabled, which is pretty awkward, since you typically want a viewport
1239 // independent size if you're looking for attenuation.
1240 // So, scale the point size up by viewport size (this is equivalent to
1241 // what D3D does as standard)
1242 minSize = minSize * mActiveViewport->getActualHeight();
1243 if (maxSize == 0.0f)
1244 maxSize = mCurrentCapabilities->getMaxPointSize(); // pixels
1245 else
1246 maxSize = maxSize * mActiveViewport->getActualHeight();
1247
1248 if (mCurrentCapabilities->hasCapability(RSC_VERTEX_PROGRAM))
1249 mStateCacheManager->setEnabled(GL_VERTEX_PROGRAM_POINT_SIZE, true);
1250 }
1251 else
1252 {
1253 if (maxSize == 0.0f)
1254 maxSize = mCurrentCapabilities->getMaxPointSize();
1255 if (mCurrentCapabilities->hasCapability(RSC_VERTEX_PROGRAM))
1256 mStateCacheManager->setEnabled(GL_VERTEX_PROGRAM_POINT_SIZE, false);
1257 }
1258
1259 mStateCacheManager->setPointParameters(NULL, minSize, maxSize);
1260 }
1261
1262 void GLRenderSystem::_setLineWidth(float width)
1263 {

Callers 1

_setPassMethod · 0.45

Calls 2

setEnabledMethod · 0.45
setPointParametersMethod · 0.45

Tested by

no test coverage detected