-----------------------------------------------------------------------------
| 1643 | |
| 1644 | //----------------------------------------------------------------------------- |
| 1645 | void GLRenderSystem::_setCullingMode(CullingMode mode) |
| 1646 | { |
| 1647 | mCullingMode = mode; |
| 1648 | |
| 1649 | GLenum cullMode; |
| 1650 | bool flip = flipFrontFace(); |
| 1651 | glFrontFace(flip ? GL_CW : GL_CCW); |
| 1652 | |
| 1653 | switch( mode ) |
| 1654 | { |
| 1655 | case CULL_NONE: |
| 1656 | mStateCacheManager->setEnabled( GL_CULL_FACE, false ); |
| 1657 | return; |
| 1658 | case CULL_CLOCKWISE: |
| 1659 | cullMode = GL_BACK; |
| 1660 | break; |
| 1661 | case CULL_ANTICLOCKWISE: |
| 1662 | cullMode = GL_FRONT; |
| 1663 | break; |
| 1664 | } |
| 1665 | |
| 1666 | mStateCacheManager->setEnabled( GL_CULL_FACE, true ); |
| 1667 | mStateCacheManager->setCullFace( cullMode ); |
| 1668 | } |
| 1669 | //----------------------------------------------------------------------------- |
| 1670 | void GLRenderSystem::_setDepthBufferParams(bool depthTest, bool depthWrite, CompareFunction depthFunction) |
| 1671 | { |
no test coverage detected