-----------------------------------------------------------------------
| 92 | } |
| 93 | //----------------------------------------------------------------------- |
| 94 | bool RenderTarget::attachDepthBuffer( DepthBuffer *depthBuffer ) |
| 95 | { |
| 96 | bool retVal = false; |
| 97 | |
| 98 | if( (retVal = depthBuffer->isCompatible( this )) ) |
| 99 | { |
| 100 | detachDepthBuffer(); |
| 101 | mDepthBuffer = depthBuffer; |
| 102 | mDepthBuffer->_notifyRenderTargetAttached( this ); |
| 103 | } |
| 104 | |
| 105 | return retVal; |
| 106 | } |
| 107 | //----------------------------------------------------------------------- |
| 108 | void RenderTarget::detachDepthBuffer() |
| 109 | { |
no test coverage detected