-----------------------------------------------------------------------
| 84 | } |
| 85 | //----------------------------------------------------------------------- |
| 86 | float TextureFrameControllerValue::getValue(void) const |
| 87 | { |
| 88 | int numFrames = mTextureLayer->getNumFrames(); |
| 89 | return ((float)mTextureLayer->getCurrentFrame() / (float)numFrames); |
| 90 | } |
| 91 | //----------------------------------------------------------------------- |
| 92 | void TextureFrameControllerValue::setValue(float value) |
| 93 | { |
nothing calls this directly
no test coverage detected