---------------------------------------------------------------------
| 129 | } |
| 130 | //--------------------------------------------------------------------- |
| 131 | void Grid2DPageStrategyData::convertGridToWorldSpace(const Vector2& grid, Vector3& world) |
| 132 | { |
| 133 | // Note that we don't set the 3rd coordinate, let the caller determine that |
| 134 | switch(mMode) |
| 135 | { |
| 136 | case G2D_X_Z: |
| 137 | world.x = grid.x; |
| 138 | world.z = -grid.y; |
| 139 | break; |
| 140 | case G2D_X_Y: |
| 141 | world.x = grid.x; |
| 142 | world.y = grid.y; |
| 143 | break; |
| 144 | case G2D_Y_Z: |
| 145 | world.z = -grid.x; |
| 146 | world.y = grid.y; |
| 147 | break; |
| 148 | } |
| 149 | } |
| 150 | //--------------------------------------------------------------------- |
| 151 | void Grid2DPageStrategyData::updateDerivedMetrics() |
| 152 | { |