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hub / github.com/OGRECave/ogre-next / destroyScene

Method destroyScene

Samples/2.0/Common/src/BaseSystem.cpp:19–19  ·  view source on GitHub ↗

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Source from the content-addressed store, hash-verified

17 void BaseSystem::createScene02() { mCurrentGameState->createScene02(); }
18 //-----------------------------------------------------------------------------------
19 void BaseSystem::destroyScene() { mCurrentGameState->destroyScene(); }
20 //-----------------------------------------------------------------------------------
21 void BaseSystem::beginFrameParallel() { this->processIncomingMessages(); }
22 //-----------------------------------------------------------------------------------

Callers 4

renderThreadAppFunction · 0.45
logicThreadFunction · 0.45
mainAppSingleThreadedMethod · 0.45
runLoopMethod · 0.45

Calls

no outgoing calls

Tested by 1

runLoopMethod · 0.36