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| 178 | void NULLRenderSystem::_setCurrentDeviceFromTexture( TextureGpu *texture ) {} |
| 179 | //------------------------------------------------------------------------- |
| 180 | void NULLRenderSystem::_setTexture( size_t unit, TextureGpu *texPtr, bool bDepthReadOnly ) {} |
| 181 | //------------------------------------------------------------------------- |
| 182 | void NULLRenderSystem::_setTextures( uint32 slotStart, const DescriptorSetTexture *set, |
| 183 | uint32 hazardousTexIdx ) |
no outgoing calls
no test coverage detected