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| 205 | } |
| 206 | //----------------------------------------------------------------------------------- |
| 207 | bool GLES2NullTextureTarget::attachDepthBuffer( DepthBuffer *depthBuffer, bool exactFormatMatch ) |
| 208 | { |
| 209 | OGRE_EXCEPT( Exception::ERR_INVALID_CALL, |
| 210 | "Null formats don't use a depth buffer. " |
| 211 | "Call setDepthBufferPool( DepthBuffer::POOL_NO_DEPTH ) " |
| 212 | "on this RTT before rendering!\n" |
| 213 | "If you're manually setting the compositor, " |
| 214 | "set TextureDefinition::depthBufferId to 0", |
| 215 | "GLES2NullTextureTarget::attachDepthBuffer" ); |
| 216 | |
| 217 | return false; |
| 218 | } |
| 219 | //----------------------------------------------------------------------------------- |
| 220 | void GLES2NullTextureTarget::getCustomAttribute( const String& name, void* pData ) |
| 221 | { |
no outgoing calls
no test coverage detected