---------------------------------------------------------------------
| 89 | } |
| 90 | //--------------------------------------------------------------------- |
| 91 | bool RegionSceneQuery::queryResult( MovableObject *obj ) |
| 92 | { |
| 93 | // Add to internal list |
| 94 | mLastResult->movables.push_back( obj ); |
| 95 | // Continue |
| 96 | return true; |
| 97 | } |
| 98 | //--------------------------------------------------------------------- |
| 99 | bool RegionSceneQuery::queryResult( SceneQuery::WorldFragment *fragment ) |
| 100 | { |