---------------------------------------------------------------------
| 580 | } |
| 581 | //--------------------------------------------------------------------- |
| 582 | void RenderSystem::_dereferenceSharedDepthBuffer( TextureGpu *depthBuffer ) |
| 583 | { |
| 584 | if( !depthBuffer ) |
| 585 | return; |
| 586 | |
| 587 | DepthBufferRefMap::iterator itor = mSharedDepthBufferRefs.find( depthBuffer ); |
| 588 | |
| 589 | if( itor != mSharedDepthBufferRefs.end() ) |
| 590 | { |
| 591 | OGRE_ASSERT_MEDIUM( depthBuffer->getSourceType() == TextureSourceType::SharedDepthBuffer ); |
| 592 | OGRE_ASSERT_LOW( itor->second > 0u && "Releasing a shared depth buffer too much" ); |
| 593 | --itor->second; |
| 594 | |
| 595 | if( itor->second == 0u ) |
| 596 | mSharedDepthBufferZeroRefCandidates.insert( depthBuffer ); |
| 597 | } |
| 598 | else |
| 599 | { |
| 600 | // This is not a shared depth buffer (e.g. one created by the user) |
| 601 | OGRE_ASSERT_MEDIUM( depthBuffer->getSourceType() != TextureSourceType::SharedDepthBuffer ); |
| 602 | } |
| 603 | } |
| 604 | //----------------------------------------------------------------------- |
| 605 | void RenderSystem::debugLogPso( const HlmsPso *pso ) |
| 606 | { |
no test coverage detected