-----------------------------------------------------------------------
| 154 | } |
| 155 | //----------------------------------------------------------------------- |
| 156 | Controller<Real> *ControllerManager::createTextureVScroller( TextureUnitState *layer, Real vSpeed ) |
| 157 | { |
| 158 | Controller<Real> *ret = 0; |
| 159 | |
| 160 | if( vSpeed != 0 ) |
| 161 | { |
| 162 | SharedPtr<ControllerValue<Real> > vVal; |
| 163 | SharedPtr<ControllerFunction<Real> > vFunc; |
| 164 | |
| 165 | // Set up a second controller for v scroll |
| 166 | vVal.reset( OGRE_NEW TexCoordModifierControllerValue( layer, false, true ) ); |
| 167 | // Create function: use -speed since we're altering texture coords so they have reverse |
| 168 | // effect |
| 169 | vFunc.reset( OGRE_NEW ScaleControllerFunction( -vSpeed, true ) ); |
| 170 | ret = createController( mFrameTimeController, vVal, vFunc ); |
| 171 | } |
| 172 | |
| 173 | return ret; |
| 174 | } |
| 175 | //----------------------------------------------------------------------- |
| 176 | Controller<Real> *ControllerManager::createTextureRotater( TextureUnitState *layer, Real speed ) |
| 177 | { |
no test coverage detected