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| 396 | } |
| 397 | //----------------------------------------------------------------------------------- |
| 398 | void SceneFormatExporter::exportItem( LwString &jsonStr, String &outJson, Item *item, |
| 399 | bool exportMesh ) |
| 400 | { |
| 401 | const Mesh *mesh = item->getMesh().get(); |
| 402 | |
| 403 | outJson += "\n\t\t\t\"mesh\" : \""; |
| 404 | outJson += mesh->getName(); |
| 405 | outJson += "\""; |
| 406 | |
| 407 | outJson += ",\n\t\t\t\"mesh_resource_group\" : \""; |
| 408 | outJson += mesh->getGroup(); |
| 409 | outJson += "\""; |
| 410 | |
| 411 | outJson += ",\n"; |
| 412 | exportMovableObject( jsonStr, outJson, item ); |
| 413 | |
| 414 | outJson += ",\n\t\t\t\"sub_items\" :\n\t\t\t["; |
| 415 | const size_t numSubItems = item->getNumSubItems(); |
| 416 | for( size_t i = 0; i < numSubItems; ++i ) |
| 417 | { |
| 418 | if( i != 0 ) |
| 419 | outJson += ",\n"; |
| 420 | else |
| 421 | outJson += "\n"; |
| 422 | outJson += "\t\t\t\t{"; |
| 423 | exportRenderable( jsonStr, outJson, item->getSubItem( i ) ); |
| 424 | outJson += "\t\t\t\t}"; |
| 425 | } |
| 426 | outJson += "\n\t\t\t]"; |
| 427 | |
| 428 | // Export the mesh, if we haven't done that already |
| 429 | if( exportMesh && mExportedMeshes.find( mesh ) == mExportedMeshes.end() && |
| 430 | mListener->exportMesh( mesh ) ) |
| 431 | { |
| 432 | FileSystemLayer::createDirectory( mCurrentExportFolder + "/v2/" ); |
| 433 | |
| 434 | Ogre::MeshSerializer meshSerializer( mRoot->getRenderSystem()->getVaoManager() ); |
| 435 | meshSerializer.exportMesh( mesh, mCurrentExportFolder + "/v2/" + mesh->getName(), |
| 436 | MESH_VERSION_LATEST ); |
| 437 | mExportedMeshes.insert( mesh ); |
| 438 | } |
| 439 | } |
| 440 | //----------------------------------------------------------------------------------- |
| 441 | void SceneFormatExporter::exportLight( LwString &jsonStr, String &outJson, Light *light ) |
| 442 | { |
no test coverage detected