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DISCLAIMER: We do not condone the use of this software for cheating or griefing in online games by any means.

[!IMPORTANT] To use this save editor on Playstation you first need to decrypt your bloodborne save, check out the wiki if you don't know how.
[!NOTE] If you want to use this with shadPS4, saves are located in
shadPS4/user/savedata/1/GAMEID/SPRJ0005/shadPS4 being the folder where the executable is located The id for Bloodborne can be one of the following depending on your version of the game:
- CUSA00900
- CUSA03173
- CUSA00207
- CUSA01363
you can click on these to see a gif
Change items amount.

Transform items, weapons or armors into different ones including cut content.

Modify character attributes.

Modify Blood echoes, insight, gender, origin, voice and position.

Edit Gems and Runes

Add items

Edit weapons and armor gem slots

Kill and revive bosses

Set different flags

Change spawn point to any lantern location

You can download the pre-built executable for your operating system from the Releases section.
If you encounter any bug please make an issue

click the image to go to the video
Thanks to Ricky Zaragoza for making this video, this video is focused on the full process for playstation but if you only want to see the save editor working, it's useful too.
bash
$ git clone https://github.com/Noxde/Bloodborne-save-editor
bash
$ cd Bloodborne-save-editor
bash
$ npm install
If you want to run the dev version with hot reloading run $ npm run dev or if you want to build it run $ npm run tauri buildThe release will be located in Bloodborne-save-editor/src-tauri/target/release/
Big thanks to Meph for making the Bloodborne Wiki. Weapon stats, game assets and inspiration for the UI come from here.
Thanks to @foxyhooligan on discord for helping with gem effects ids, how to edit the new game plus level, other flags and more.
Thanks to PlayingUnfairly for the detailed tutorials on how to edit character stats, gems/runes, weapons/armors and appearance.
Thanks to @xtrin on the "The Tomb Prospectors" discord for explaining to me how gem images work based on their effects and level.
Thanks to @n3r4_ on the "?ServerName?" discord for sharing a spreadsheet with boss flags
This project is licensed under the GPL-3.0 License.
$ claude mcp add Bloodborne-save-editor \
-- python -m otcore.mcp_server <graph>