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Functions7,266 in github.com/NotYetGames/WarriOrb

↓ 3 callersFunctionIsGameStarted
Is game started at least once? This is false initially but if the player presses continue or loads any save slot it will be true.
Source/SOrb/Basic/SoGameInstance.h:270
↓ 3 callersFunctionIsHighlighted
Source/SOrb/UI/General/SoUIUserWidgetBaseNavigation.h:72
↓ 3 callersMethodIsInterruptible
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Enemy/EActions/SoEAActionComposition.cpp:28
↓ 3 callersMethodIsKeyboard
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Settings/Input/SoInputSettingsTypes.cpp:7
↓ 3 callersFunctionIsLoadingMenu
Source/SOrb/Basic/SoGameInstance.h:327
↓ 3 callersFunctionIsLoadingScreenVisible
Plugins/NotYetLoadingScreen/Source/NotYetLoadingScreen/Private/NYLoadingScreenInstance.h:39
↓ 3 callersMethodIsLoadingScreenVisible
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:1607
↓ 3 callersFunctionIsMenu
Menu
Source/SOrb/Basic/SoGameInstance.h:325
↓ 3 callersMethodIsSelectorNode
Is this a selector Node? */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:207
↓ 3 callersFunctionIsUICommandValid
Source/SOrb/UI/General/Commands/SoUICommandImage.h:69
↓ 3 callersFunctionIsUserIDValid
Source/SOrb/Online/Achievements/SoAchievementManager.h:92
↓ 3 callersFunctionIsValidMapName
Maps (Acts + Episodes)
Source/SOrb/Levels/SoLevelHelper.h:162
↓ 3 callersMethodIsValidNodeIndex
Plugins/DlgSystem/Source/DlgSystem/Private/DlgContext.cpp:405
↓ 3 callersMethodIsValidRange
Do we have a valid range?
Source/SOrb/SaveFiles/Stats/SoPlayerProgressItemStats.h:31
↓ 3 callersFunctionIsValidWidget
Source/SOrb/UI/General/SoUISlider.h:60
↓ 3 callersFunctionIsValidWidgetAt
Source/SOrb/UI/General/SoUIUserWidgetArray.h:209
↓ 3 callersMethodIsVirtualParentNode
Is this a virtual parent Node? */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:196
↓ 3 callersFunctionIsWorldAudible
Plugins/FMODStudio/Source/FMODStudio/Public/FMODUtils.h:72
↓ 3 callersFunctionJsonObjectToUStruct
* Converts from a Json Object to a UStruct, using importText * * @param JsonObject Json Object to copy data out of * @param StructDefinition
Plugins/DlgSystem/Source/DlgSystem/Public/IO/DlgJsonParser.h:89
↓ 3 callersFunctionJumpPressed
Source/SOrb/Character/SoCharStates/SoAWaitForActivitySwitch.h:25
↓ 3 callersMethodJumpPressedRecentlyTimeOver
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1207
↓ 3 callersMethodLoadGameForChapter
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:776
↓ 3 callersMethodModifyRollJumpLevel
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1734
↓ 3 callersMethodNodeConnectionListChanged
* Called when something external to this node has changed the connection list of any of the pins in the node * - Different from PinConnectionListC
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:131
↓ 3 callersFunctionNormalizeEndlines
Converts all endlines to be of one type. */
Plugins/DlgSystem/Source/DlgSystem/Public/IO/DlgConfigWriter.h:248
↓ 3 callersMethodOnArmedStateLeft
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:2130
↓ 3 callersMethodOnBounce
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1118
↓ 3 callersFunctionOnLineChanged
Source/SOrb/UI/Menu/Settings/SoUISettingsBase.h:146
↓ 3 callersMethodPauseGame
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:1457
↓ 3 callersMethodPinConnectionListChanged
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.cpp:143
↓ 3 callersMethodRedraw
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Plugins/NotYetLoadingScreen/Source/NotYetLoadingScreen/Private/Widgets/SNYSimpleLoadingScreen.cpp:36
↓ 3 callersMethodRegisterConsoleCommands
Plugins/DlgSystem/Source/DlgSystem/Private/DlgSystemModule.cpp:153
↓ 3 callersMethodRegisterEnemy
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameMode.cpp:444
↓ 3 callersFunctionResetState
Source/SOrb/Basic/SoGameInstance.h:369
↓ 3 callersMethodRestoreHealth
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/CharacterBase/SoCharacterSheet.cpp:39
↓ 3 callersFunctionSaveDirtyPackages
Source/SOrbEditor/Private/SoEngineFileHelpers.h:912
↓ 3 callersMethodSaveGameForCurrentState
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:615
↓ 3 callersFunctionSetAreAllOnScreenMessagesEnabled
Plugins/DlgSystem/Source/DlgSystem/Public/Logging/INYLogger.h:179
↓ 3 callersMethodSetButtonText
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/Buttons/SoUIButtonArray.cpp:114
↓ 3 callersMethodSetCheckpointLocation
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1606
↓ 3 callersMethodSetChildren
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewNode.h:63
↓ 3 callersMethodSetEdgeTargetIndexAt
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.cpp:435
↓ 3 callersMethodSetEvent
Plugins/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp:476
↓ 3 callersMethodSetFallVelocityOverride
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/CharacterBase/SoCharacterMovementComponent.cpp:1461
↓ 3 callersMethodSetGameInputBlockedByUI
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Settings/Input/SoInputHelper.cpp:11
↓ 3 callersMethodSetGameStarted
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:1434
↓ 3 callersMethodSetSoGroupName
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Enemy/SoEnemy.cpp:1864
↓ 3 callersFunctionSetStaticTextureMode
Source/SOrb/UI/General/Commands/SoUICommandImage.h:174
↓ 3 callersMethodSetTextBlockVisibility
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/Menu/Settings/KeySelector/SSoInputKeySelector.cpp:467
↓ 3 callersMethodShouldBounceOnHit
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:2453
↓ 3 callersFunctionShouldChildHandleCommands
Should any child widget handle the commands?
Source/SOrb/UI/Menu/Settings/SoUISettingsBase.h:68
↓ 3 callersMethodShouldDrawNode
Should this node be drawn? */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:360
↓ 3 callersMethodShutdown
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:211
↓ 3 callersMethodSpawnBounceEffects
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1925
↓ 3 callersMethodTick
Source/SOrb/UI/General/SoUITypes.h:220
↓ 3 callersMethodToUnrealActionMapping
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Settings/Input/SoInputSettings.cpp:8
↓ 3 callersFunctionUStructToJsonObject
* Converts from a UStruct to a JSON Object * * @param StructDefinition UStruct definition that is looked over for properties * @param ContainerP
Plugins/DlgSystem/Source/DlgSystem/Public/IO/DlgJsonWriter.h:98
↓ 3 callersMethodUpdate
Plugins/FMODStudio/Source/FMODStudio/Private/FMODBankUpdateNotifier.cpp:22
↓ 3 callersMethodUseForChapter
Source/SOrb/SaveFiles/SoWorldState.h:77
↓ 3 callersFunctionVersionToArray
Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODStudioEditorModule.cpp:407
↓ 3 callersMethodWait
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Enemy/SoEnemy.cpp:524
↓ 3 callersMethodclean_text
(cls, text)
Plugins/DlgSystem/Tools/DlgTwineToJsonHumanText.py:157
↓ 3 callersFunctionexit_program_error
(message=None)
Plugins/DlgSystem/Tools/DlgTwineToJsonHumanText.py:560
↓ 3 callersFunctionexit_program_error
(message=None)
Plugins/DlgSystem/Tools/DlgSpellcheckJsonHumanText.py:99
↓ 3 callersMethodis_node_speech
(self)
Plugins/DlgSystem/Tools/DlgTwineToJsonHumanText.py:380
↓ 3 callersMethodis_node_start
(self)
Plugins/DlgSystem/Tools/DlgTwineToJsonHumanText.py:374
↓ 3 callersMethodparse
(self)
Plugins/DlgSystem/Tools/DlgTwineToJsonHumanText.py:177
↓ 2 callersMethodActivate
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Interactables/SoInteractableActor.cpp:122
↓ 2 callersMethodAddConditionPrimaryData
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Plugins/DlgSystem/Source/DlgSystem/Private/DlgDialogueParticipantData.cpp:11
↓ 2 callersMethodAddConditionSecondaryData
Plugins/DlgSystem/Source/DlgSystem/Private/DlgDialogueParticipantData.cpp:60
↓ 2 callersMethodAddCooldown
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1805
↓ 2 callersMethodAddDialogueToBoolVariable
Returns the BoolName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:80
↓ 2 callersMethodAddDialogueToClassBoolVariable
Returns the BoolName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:104
↓ 2 callersMethodAddDialogueToClassFNameVariable
Returns the FName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:110
↓ 2 callersMethodAddDialogueToClassFTextVariable
Returns the FText Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:116
↓ 2 callersMethodAddDialogueToClassFloatVariable
Returns the FloatName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:98
↓ 2 callersMethodAddDialogueToClassIntVariable
Returns the IntName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:92
↓ 2 callersMethodAddDialogueToCondition
Returns the ConditionName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:62
↓ 2 callersMethodAddDialogueToEvent
Returns the EventName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:50
↓ 2 callersMethodAddDialogueToFNameVariable
Returns the FName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:86
↓ 2 callersMethodAddDialogueToFloatVariable
Returns the FloatName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:74
↓ 2 callersMethodAddDialogueToIntVariable
Returns the IntName Property
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewParticipantProperties.h:68
↓ 2 callersMethodAddInlineChild
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueBrowser/DialogueBrowserTreeNode.h:139
↓ 2 callersMethodAddInteractable
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1307
↓ 2 callersMethodAddMapMilestone
Source/SOrb/SaveFiles/Stats/SoPlayerProgressStats.h:78
↓ 2 callersMethodAddMapSplineDeathEntry
Source/SOrb/SaveFiles/Stats/SoPlayerProgressStats.h:124
↓ 2 callersMethodAddSection
Plugins/FMODStudio/Source/FMODStudio/Private/Sequencer/FMODEventControlTrack.cpp:34
↓ 2 callersMethodAddTextArgumentData
Plugins/DlgSystem/Source/DlgSystem/Private/DlgDialogueParticipantData.cpp:139
↓ 2 callersMethodAddToDistance
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/SplineLogic/SoSplinePoint.cpp:146
↓ 2 callersFunctionAllowGamepadKeys
Source/SOrb/UI/Menu/Settings/KeySelector/SSoInputKeySelector.h:211
↓ 2 callersFunctionAllowKeyboardAndMouseKeys
Source/SOrb/UI/Menu/Settings/KeySelector/SSoInputKeySelector.h:206
↓ 2 callersMethodApplyCompilerWarnings
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.cpp:484
↓ 2 callersMethodApplyDmg
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/CharacterBase/SoCharacterSheet.cpp:112
↓ 2 callersMethodApplyPotionEffects
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoPlayerCharacterSheet.cpp:1125
↓ 2 callersMethodAreBanksLoaded
Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp:1213
↓ 2 callersFunctionAttachFMODFileSystem
Plugins/FMODStudio/Source/FMODStudio/Private/FMODFileCallbacks.cpp:326
↓ 2 callersMethodAutoSave
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:1263
↓ 2 callersMethodBreakLinkTo
/////////////////////////////////////////////////////////////////////////////////////////////////////////// Begin own functions
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Graph/DialogueGraphSchema.cpp:379
↓ 2 callersMethodCanBeSent
Source/SOrb/SaveFiles/Stats/SoPlayerProgressSplineStats.h:188
↓ 2 callersMethodCanContinueGame
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:1428
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