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github.com/NotYetGames/WarriOrb
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Functions
7,266 in github.com/NotYetGames/WarriOrb
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Functions
7,266
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Types & classes
2,019
↓ 13 callers
Method
GetDisplayText
DisplayText:
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewNode.h:30
↓ 13 callers
Method
IsEnabled
Plugins/NotYetSteam/Source/NotYetSteam/Private/NYSteamSubsystem.cpp:190
↓ 13 callers
Method
IsValid
Source/SOrb/Settings/Input/SoInputSettingsTypes.h:178
↓ 12 callers
Method
ApplyGameSettings
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Settings/SoGameSettings.cpp:252
↓ 12 callers
Method
Flush
Source/SOrbEditor/Private/SoEngineFileHelpers.h:72
↓ 12 callers
Method
GetActivity
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:2232
↓ 12 callers
Method
GetChildNode
Gets the child node that is connected from the output pin. */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Edge.h:112
↓ 12 callers
Method
GetKey
Returns empty string if couldn't read
Plugins/NotYetSteam/Source/NotYetSteam/Private/Interfaces/NYSteamStatsAndAchievements.cpp:19
↓ 12 callers
Method
IsRootNode
Is this the undeletable root node */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:183
↓ 12 callers
Method
SetMusic
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoAudioManager.cpp:571
↓ 12 callers
Method
SetText
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.cpp:103
↓ 11 callers
Method
CheckAll
Perform all checks */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:172
↓ 11 callers
Method
Execute
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////
Source/SOrb/Kinematic/Tasks/SoKTask.cpp:27
↓ 11 callers
Function
GetActiveNode
Plugins/DlgSystem/Source/DlgSystem/Public/DlgContext.h:311
↓ 11 callers
Method
GetAnalytics
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:1283
↓ 11 callers
Method
GetDisplayName
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueContentBrowserExtensions.cpp:82
↓ 11 callers
Method
GetInputPin
@return the input pin for this dialogue Node
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.h:158
↓ 11 callers
Function
GetMapNameFromObject
Source/SOrb/Levels/SoLevelHelper.h:49
↓ 11 callers
Method
GetSteamSubsystem
Plugins/NotYetSteam/Source/NotYetSteam/Private/NotYetSteamModule.h:19
↓ 11 callers
Function
IsKeyboardKey
Is the key from the keyboard? NOTE: This does not accept invalid keys
Source/SOrb/Settings/Input/SoInputHelper.h:88
↓ 11 callers
Function
NumAllChildren
Source/SOrb/UI/General/SoUIUserWidgetArray.h:214
↓ 10 callers
Function
ActionMappingToString
Source/SOrb/Settings/Input/SoInputHelper.h:100
↓ 10 callers
Method
AddItem
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharacter.cpp:2289
↓ 10 callers
Function
CanBeInterrupted
Source/SOrb/Character/SoCharStates/SoADead.h:39
↓ 10 callers
Method
GetAllDialogueGraphNodes
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Graph/DialogueGraph.cpp:61
↓ 10 callers
Method
GetBoolValue
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoPlayerCharacterSheet.cpp:1252
↓ 10 callers
Method
GetWorldLocation
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/SplineLogic/SoSplinePoint.cpp:394
↓ 10 callers
Method
Interrupt
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Enemy/EActions/SoEAction.cpp:20
↓ 10 callers
Method
IsContextCheckBoxChecked
Is the context sensitive toggle checked? */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyPickList.h:194
↓ 10 callers
Method
IsSeparator
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueBrowser/DialogueBrowserTreeNode.h:160
↓ 10 callers
Method
OnTextChanged
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/DetailsPanel/Widgets/SDialogueTextPropertyEditableTextBox.cpp:563
↓ 10 callers
Method
ReadAllProperty
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Plugins/DlgSystem/Source/DlgSystem/Private/IO/DlgJsonParser.cpp:96
↓ 10 callers
Method
SetSplineLocation
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/CharacterBase/SoCharacterMovementComponent.cpp:179
↓ 10 callers
Method
Write
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Plugins/DlgSystem/Source/DlgSystem/Private/IO/DlgJsonWriter.cpp:19
↓ 9 callers
Method
ApplyInputSettings
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Input settings ///////////////////
Source/SOrb/Settings/SoGameSettings.cpp:784
↓ 9 callers
Function
CanSaveAsReference
Decides if the path to the object should be serialized, or the object itself */
Plugins/DlgSystem/Source/DlgSystem/Public/IO/IDlgWriter.h:83
↓ 9 callers
Function
GetDialogueEditorAccess
Gets the dialogue editor implementation.
Plugins/DlgSystem/Source/DlgSystem/Public/DlgDialogue.h:212
↓ 9 callers
Method
GetEventDescription
Plugins/FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp:1381
↓ 9 callers
Method
GetMapName
Source/SOrb/SaveFiles/SoWorldState.h:122
↓ 9 callers
Function
GetNameFromUICommand
Convert Enum to friendly string name
Source/SOrb/Settings/Input/SoInputNames.h:321
↓ 9 callers
Function
IsPlaying
Source/SOrb/Basic/SoGameInstance.h:298
↓ 9 callers
Function
IsValid
Source/SOrb/UI/Menu/Settings/SoUISettings.h:107
↓ 9 callers
Function
SaveSettings
Own methods Saves the settings to the config file depending on the settings of this class. */
Source/SOrb/Settings/Input/SoInputSettings.h:91
↓ 9 callers
Method
SetButtonText
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/Buttons/SoUIButton.cpp:20
↓ 9 callers
Function
SetText
Sets the text and rebuilds the formatted constructed text
Plugins/DlgSystem/Source/DlgSystem/Public/DlgEdge.h:76
↓ 9 callers
Function
UpdateVisibility
Source/SOrb/UI/General/SoUIUserWidgetDeviceVisibility.h:100
↓ 8 callers
Function
AppendSortedSetToArray
Helper method, used to append a set to an array. Also sort. */
Plugins/DlgSystem/Source/DlgSystem/Public/DlgHelper.h:453
↓ 8 callers
Function
AreAxisMappingsEqual
Source/SOrb/Settings/Input/SoInputHelper.h:117
↓ 8 callers
Method
ClearChildren
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewNode.h:72
↓ 8 callers
Method
CompileDialogueNodesFromGraphNodes
Compiles the dialogue nodes from the graph nodes. Meaning it transforms the graph data -> (into) dialogue data. */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DlgDialogueEditorAccess.cpp:33
↓ 8 callers
Function
ConvertUnitVector
Plugins/FMODStudio/Source/FMODStudio/Public/FMODUtils.h:51
↓ 8 callers
Method
DisplayText
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameMode.cpp:630
↓ 8 callers
Method
Enter
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharStates/SoAWait.cpp:32
↓ 8 callers
Function
FadeOut
Source/SOrb/Basic/SoGameViewportClient.h:26
↓ 8 callers
Function
GetChapterNameFromObject
Source/SOrb/Levels/SoLevelHelper.h:106
↓ 8 callers
Method
GetChildNodes
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.cpp:598
↓ 8 callers
Method
GetIcon
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Items/SoItem.cpp:34
↓ 8 callers
Method
GetParentNode
Gets the parent node that is connected to the input pin. */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Edge.h:105
↓ 8 callers
Function
GetPath
Plugins/FMODStudio/Source/FMODStudio/Public/FMODUtils.h:133
↓ 8 callers
Method
GetProperty
Plugins/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp:883
↓ 8 callers
Method
GetReferenceZ
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/SplineLogic/SoSplinePoint.cpp:544
↓ 8 callers
Method
GetTemplateAsRuneStone
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Items/SoItemHelper.cpp:13
↓ 8 callers
Method
GetVelocity
Source/SOrb/Interactables/SoCarryable.h:60
↓ 8 callers
Function
IsConsole
Source/SOrb/Basic/Helpers/SoPlatformHelper.h:561
↓ 8 callers
Method
IsEmpty
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/General/Commands/SoUICommandTooltipArray.cpp:63
↓ 8 callers
Method
IsEnemyGroupStillActive
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameMode.cpp:512
↓ 8 callers
Function
IsGamepadKey
Is the key from the gamepad? NOTE: This does not accept invalid keys NOTE: that this can also return true on keys that are also axis
Source/SOrb/Settings/Input/SoInputHelper.h:95
↓ 8 callers
Method
IsPlaying
Plugins/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp:815
↓ 8 callers
Method
IsSpeechSequenceNode
Is this a Speech Sequence Node? */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.h:232
↓ 8 callers
Method
ResetToDefault
Clears the data from the current slot NOTE: does not affect if this is for chapter or episode or the slot index or anything like this
Source/SOrb/SaveFiles/SoWorldState.h:165
↓ 8 callers
Function
SecondsToMinutes
Does as it says
Source/SOrb/Basic/Helpers/SoDateTimeHelper.h:62
↓ 8 callers
Method
SetIsVisible
Plugins/DlgSystem/Source/DlgSystem/Public/TreeViewHelpers/DlgTreeViewNode.h:79
↓ 8 callers
Method
SetTextType
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueBrowser/DialogueBrowserTreeNode.h:122
↓ 8 callers
Method
SetupTeleport
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharStates/SoATeleport.cpp:104
↓ 8 callers
Method
Stop
Plugins/FMODStudio/Source/FMODStudio/Private/FMODAudioComponent.cpp:744
↓ 8 callers
Method
UpdateAndRefreshData
Plugins/DlgSystem/Source/DlgSystem/Private/DlgDialogue.cpp:606
↓ 8 callers
Function
_print_internal
(color, string, **kwargs)
Plugins/DlgSystem/Tools/DlgTwineToJsonHumanText.py:50
↓ 8 callers
Function
_print_internal
(color, string, **kwargs)
Plugins/DlgSystem/Tools/DlgSpellcheckJsonHumanText.py:43
↓ 7 callers
Function
Activate
Source/SOrb/UI/General/SoUIUserWidget.h:51
↓ 7 callers
Function
AddToPersistentObjects
Source/SOrb/Basic/SoGameSingleton.h:376
↓ 7 callers
Function
AxisMappingToString
Source/SOrb/Settings/Input/SoInputHelper.h:106
↓ 7 callers
Method
CanBeInterrupted
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Character/SoCharStates/SoARoll.cpp:182
↓ 7 callers
Method
CheckAndFixIntegrity
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/SaveFiles/SoWorldStateTable.cpp:19
↓ 7 callers
Method
ClaimProjectile
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Basic/SoGameInstance.cpp:1231
↓ 7 callers
Method
ClearRootMotionDesc
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/CharacterBase/SoCharacterBase.cpp:138
↓ 7 callers
Function
EmptyLinesAndTitles
Source/SOrb/UI/Menu/Settings/SoUISettingsBase.h:101
↓ 7 callers
Method
Evaluate
Plugins/DlgSystem/Source/DlgSystem/Private/DlgEdge.cpp:84
↓ 7 callers
Method
GetChildEdgeNodes
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode.cpp:631
↓ 7 callers
Function
GetDialogue
Plugins/DlgSystem/Source/DlgSystem/Public/DlgContext.h:348
↓ 7 callers
Function
GetEpisodeNameFromObject
Source/SOrb/Levels/SoLevelHelper.h:141
↓ 7 callers
Method
GetFloatValue
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/Enemy/SoEnemy.cpp:1746
↓ 7 callers
Function
GetKeyDisplayName
Source/SOrb/Settings/Input/SoInputNames.h:48
↓ 7 callers
Method
GetMapName
Source/SOrb/Levels/SoLevelTypes.h:58
↓ 7 callers
Method
GetMutableNodeFromIndex
Plugins/DlgSystem/Source/DlgSystem/Private/DlgContext.cpp:562
↓ 7 callers
Method
GetName
Returns the name of this type */
Plugins/DlgSystem/Source/DlgSystemEditor/Private/AssetTypeActions/AssetTypeActions_DlgDialogue.h:24
↓ 7 callers
Method
GetOutputPin
@return the output pin for this dialogue Node
Plugins/DlgSystem/Source/DlgSystemEditor/Private/DialogueEditor/Nodes/DialogueGraphNode_Base.h:165
↓ 7 callers
Method
GetParticipant
Plugins/DlgSystem/Source/DlgSystem/Private/DlgContext.cpp:394
↓ 7 callers
Method
GetSlotIndex
Gets the current used save slot. This is updates if SaveGameForChapter/LoadGameForChapter is successful.
Source/SOrb/SaveFiles/SoWorldState.h:84
↓ 7 callers
Method
HandleCommand
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/SoUICredits.cpp:138
↓ 7 callers
Method
HideDialogueTextBox
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Source/SOrb/UI/InGame/Dialogues/SoUIDialogueTextBox.cpp:154
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