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hub / github.com/NotYetGames/DlgSystem / GetNodeIndexForGUID

Method GetNodeIndexForGUID

Source/DlgSystem/Private/DlgContext.cpp:414–417  ·  view source on GitHub ↗

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412}
413
414int32 UDlgContext::GetNodeIndexForGUID(const FGuid& NodeGUID) const
415{
416 return Dialogue ? Dialogue->GetNodeIndexForGUID(NodeGUID) : INDEX_NONE;
417}
418
419bool UDlgContext::IsOptionConnectedToVisitedNode(int32 Index, bool bLocalHistory, bool bIndexSkipsUnsatisfiedEdges) const
420{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected