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hub / github.com/NotYetGames/DlgSystem / GetActiveNodeGenericData

Method GetActiveNodeGenericData

Source/DlgSystem/Private/DlgContext.cpp:272–282  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

270}
271
272UObject* UDlgContext::GetActiveNodeGenericData() const
273{
274 const UDlgNode* Node = GetActiveNode();
275 if (!IsValid(Node))
276 {
277 LogErrorWithContext(TEXT("GetActiveNodeGenericData - INVALID Active Node"));
278 return nullptr;
279 }
280
281 return Node->GetNodeGenericData();
282}
283
284UDlgNodeData* UDlgContext::GetActiveNodeData() const
285{

Callers

nothing calls this directly

Calls 3

GetActiveNodeFunction · 0.85
GetNodeGenericDataMethod · 0.80
IsValidFunction · 0.50

Tested by

no test coverage detected