| 151 | } |
| 152 | |
| 153 | bool SkillBarFindItem(OsiArgumentDesc & args) |
| 154 | { |
| 155 | auto characterGuid = args[0].String; |
| 156 | auto skillBar = GetSkillBar(characterGuid); |
| 157 | if (skillBar == nullptr) return false; |
| 158 | |
| 159 | auto itemGuid = args[1].String; |
| 160 | auto item = FindItemByNameGuid(itemGuid); |
| 161 | if (item == nullptr) { |
| 162 | OsiError("Item '" << itemGuid << "' does not exist!"); |
| 163 | return false; |
| 164 | } |
| 165 | |
| 166 | ObjectHandle handle; |
| 167 | item->GetObjectHandle(&handle); |
| 168 | |
| 169 | for (uint32_t i = 0; i < skillBar->Set.Size; i++) { |
| 170 | auto & skill = skillBar->Set.Buf[i]; |
| 171 | if (skill.Type == esv::SkillBarItem::kItem |
| 172 | && skill.ItemHandle == handle) { |
| 173 | args[2].Int32 = i; |
| 174 | return true; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | return false; |
| 179 | } |
| 180 | |
| 181 | void SkillBarSetSkill(OsiArgumentDesc const & args) |
| 182 | { |
nothing calls this directly
no test coverage detected