| 567 | } |
| 568 | |
| 569 | bool HitGetDamage(OsiArgumentDesc & args) |
| 570 | { |
| 571 | auto helper = HelperHandleToHelper(args[0].Int64); |
| 572 | auto damageTypeStr = args[1].String; |
| 573 | auto & damageAmount = args[2].Int32; |
| 574 | |
| 575 | if (helper == nullptr) return false; |
| 576 | |
| 577 | auto damageType = EnumInfo<DamageType>::Find(damageTypeStr); |
| 578 | if (!damageType) { |
| 579 | OsiError("Not a valid DamageType: " << damageTypeStr); |
| 580 | return false; |
| 581 | } |
| 582 | |
| 583 | auto & dmgList = *helper->DamageList; |
| 584 | int32_t amount = 0; |
| 585 | for (uint32_t i = 0; i < dmgList.Size; i++) { |
| 586 | if (dmgList.Buf[i].DamageType == *damageType) { |
| 587 | amount += dmgList.Buf[i].Amount; |
| 588 | } |
| 589 | } |
| 590 | |
| 591 | damageAmount = amount; |
| 592 | return true; |
| 593 | } |
| 594 | |
| 595 | void HitAddDamage(OsiArgumentDesc const & args) |
| 596 | { |
nothing calls this directly
no test coverage detected